Difference between revisions of "Knowledge of Taekwondo for 3rd KUP"

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==== Matsugi ====
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==== Matsogi ====
For the exam, the student must perform 10 SAMBO MATSUGI programs. In addition, the student's needs 10 IBO MATSUGI (two-step) demonstration. During the exam, the student will do also 8-ILBO MATSUGI's (one step sparing).<br>
+
For the exam, the student must perform 10 SAMBO MATSOGI programs. In addition, the student's needs 10 IBO MATSOGI (two-step) demonstration. During the exam, the student will also perform 8-ILBO MATSOGI's (one step sparing).<br>
  
 
Should you need a reminder on how to proceed, see [[Matsogi - uk|this link]].
 
Should you need a reminder on how to proceed, see [[Matsogi - uk|this link]].
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==== Hosinsul ====
 
==== Hosinsul ====
 
===== Foreword =====
 
===== Foreword =====
In HOSINSUL (self-defense), there is usually physical contact between the attacker to defender. <br>
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In HOSINSUL (self-defense), there usually is a physical contact between the attacker to defender. <br>
  
In defense against weapons there is usually physical contact of the defender against the attacker. <br>
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In defense against weapons there usually is a physical contact of the defender against the attacker. <br>
  
We share hosinsul into two parts:
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We divide hosinsul into two parts:
 
:*Physical contact attacker
 
:*Physical contact attacker
 
:*Forward with weapons
 
:*Forward with weapons
  
Therefore ITF Taekwondo is a modern sport considering all possible defense techniques. For defense For example, long distance (legs), medium range (arms, elbow, knee) or close distance (throwing, extrication,vital points).<br>
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Therefore, ITF Taekwondo is a modern sport considering all possible defense techniques such as long distance (legs), medium range (arms, elbow, knee) or close combat (throwing, extrication, vital points).<br>
  
 
Note: It is always possible that one is faced with a very strong opponent. Here are two solutions:
 
Note: It is always possible that one is faced with a very strong opponent. Here are two solutions:
:*Use your speed and rotational movement.
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:*Use your speed and a rotational movement.
:*Hit the opponent in a painful place.
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:*Hit the opponent on a painful place.
  
 
===== Physical contact attacker =====
 
===== Physical contact attacker =====
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Three possibilities:
 
Three possibilities:
:*Offensive movement: against opponent attacks with stroke or stamp on a vital place or vulnerable body spot.
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:*Offensive movement: attacks with stroke or stamp on a vital place or vulnerable body spot.
 
:*Breaking movement: on the attacking limb.
 
:*Breaking movement: on the attacking limb.
:*Liberation movement: by twisting motion followed by counterattack.
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:*Liberation movement: a twisting motion followed by counterattack.
  
 
Attack Situations
 
Attack Situations
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===== Throwing and falling techniques =====
 
===== Throwing and falling techniques =====
Fall is an art, take into account these rules :
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Falling is an art, take into account these rules :
 
:*Relax Body
 
:*Relax Body
:*Try to fall on you side, not front on the back.
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:*Try to fall on your side, not your front or back.
 
:*Safely absorb the shock with the palm of the hand on the ground.
 
:*Safely absorb the shock with the palm of the hand on the ground.
:*in to chest withdraw to avoid hitting head.
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:*avoid hitting the head.
 
:*Legs high.
 
:*Legs high.
 
:[[File:Hosinsul-Self-defense.png|thumb|right|250px]]
 
:[[File:Hosinsul-Self-defense.png|thumb|right|250px]]
Just throwing opponents to the ground when you are not really want to hurt him.<br>
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Don’t just throw your opponent to the ground during training, you do not want to hurt him.<br>
  
 
Ground Principle: make opponent off balance. Possibilities:
 
Ground Principle: make opponent off balance. Possibilities:
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===== Attacker with weapons =====
 
===== Attacker with weapons =====
You will be attacked with a weapon (s). Dodging is the most appropriate, but you're not far enough (counterattack possible weapon or grab). <br>
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You are attacked with a weapon (s). Dodging is the most appropriate move, but you're not safe enough. <br>
  
Try the opponent to make an additional "step". To be so close (or to weapon accordingly) possible to assist the counterattack finished. <br>
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Try to let the opponent make an additional "step". To be so close to him (or to the weapon according to your placement) makes it easier to finish your counterattack. <br>
  
Pihagi (= evade, avoid) is important. Left or right, but not back in line. Block against the arm or hand, but not against the weapon.<br>
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Pihagi (= evade, avoid) is important. Left or right, but not back in line. Block against the arm or hand, but not against the weapon (don’t touch the weapon when blocking, especially when blocking knives).<br>
  
 
<br><br>[[#top|Back to top of page]] - [[English|Back to Welcome Page]] <br><br>
 
<br><br>[[#top|Back to top of page]] - [[English|Back to Welcome Page]] <br><br>
 
[[Category:04-KUP]]
 
[[Category:Knowledge]]
 
[[Category:UK]]
 

Latest revision as of 10:08, 18 April 2020

Knowledge / Main Menu Knowledge of Taekwondo for 3rd KUP Exam 3rd Kup Document containing source information


Matsogi

For the exam, the student must perform 10 SAMBO MATSOGI programs. In addition, the student's needs 10 IBO MATSOGI (two-step) demonstration. During the exam, the student will also perform 8-ILBO MATSOGI's (one step sparing).

Should you need a reminder on how to proceed, see this link.

Hosinsul

Foreword

In HOSINSUL (self-defense), there usually is a physical contact between the attacker to defender.

In defense against weapons there usually is a physical contact of the defender against the attacker.

We divide hosinsul into two parts:

  • Physical contact attacker
  • Forward with weapons

Therefore, ITF Taekwondo is a modern sport considering all possible defense techniques such as long distance (legs), medium range (arms, elbow, knee) or close combat (throwing, extrication, vital points).

Note: It is always possible that one is faced with a very strong opponent. Here are two solutions:

  • Use your speed and a rotational movement.
  • Hit the opponent on a painful place.
Physical contact attacker

The opponent holds.

Three possibilities:

  • Offensive movement: attacks with stroke or stamp on a vital place or vulnerable body spot.
  • Breaking movement: on the attacking limb.
  • Liberation movement: a twisting motion followed by counterattack.

Attack Situations

  • standing
  • kneeling
  • lying
  • sudden attack of opponent



Back to top of page - Back to Welcome Page

Throwing and falling techniques

Falling is an art, take into account these rules :

  • Relax Body
  • Try to fall on your side, not your front or back.
  • Safely absorb the shock with the palm of the hand on the ground.
  • avoid hitting the head.
  • Legs high.
Hosinsul-Self-defense.png

Don’t just throw your opponent to the ground during training, you do not want to hurt him.

Ground Principle: make opponent off balance. Possibilities:

  • Standing
  • Kneeling
  • Lying
Attacker with weapons

You are attacked with a weapon (s). Dodging is the most appropriate move, but you're not safe enough.

Try to let the opponent make an additional "step". To be so close to him (or to the weapon according to your placement) makes it easier to finish your counterattack.

Pihagi (= evade, avoid) is important. Left or right, but not back in line. Block against the arm or hand, but not against the weapon (don’t touch the weapon when blocking, especially when blocking knives).



Back to top of page - Back to Welcome Page